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<title>heart-hunter/objects/Body.lua, branch main</title>
<subtitle>A top-down rouge-like shooter game demo.</subtitle>
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<entry>
<title>refactor: remove body object</title>
<updated>2025-03-13T03:11:45+00:00</updated>
<author>
<name>Eltrac</name>
<email>hi@guhub.cn</email>
</author>
<published>2025-03-13T03:11:45+00:00</published>
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<entry>
<title>refactor: remove body:draw method</title>
<updated>2025-03-13T02:55:24+00:00</updated>
<author>
<name>Eltrac</name>
<email>hi@guhub.cn</email>
</author>
<published>2025-03-13T02:55:24+00:00</published>
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<entry>
<title>chore: remove unused method</title>
<updated>2025-03-13T02:37:23+00:00</updated>
<author>
<name>Eltrac</name>
<email>hi@guhub.cn</email>
</author>
<published>2025-03-13T02:37:23+00:00</published>
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<entry>
<title>refactor: implement physics engine</title>
<updated>2025-03-11T04:09:10+00:00</updated>
<author>
<name>Eltrac</name>
<email>hi@guhub.cn</email>
</author>
<published>2025-03-11T04:09:10+00:00</published>
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<id>1ce654dbe1727153d31659e257ffc64e6815a35b</id>
<content type='text'>
replace original moving logic and collision detection with love.physics
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replace original moving logic and collision detection with love.physics
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</entry>
<entry>
<title>refactor: make Body object local</title>
<updated>2025-03-04T03:53:58+00:00</updated>
<author>
<name>Eltrac</name>
<email>hi@guhub.cn</email>
</author>
<published>2025-03-04T03:53:58+00:00</published>
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<entry>
<title>fix: incorrectly drawn sprites</title>
<updated>2025-02-28T01:46:13+00:00</updated>
<author>
<name>Eltrac</name>
<email>hi@guhub.cn</email>
</author>
<published>2025-02-28T01:46:13+00:00</published>
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<id>1ad7373cd908ea691f60c4419caa193b0b388d9f</id>
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refactored drawQuad function and set debug mode in config
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refactored drawQuad function and set debug mode in config
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<entry>
<title>refactor: manage sprite resources only in sprite module</title>
<updated>2025-02-28T01:13:02+00:00</updated>
<author>
<name>Eltrac</name>
<email>hi@guhub.cn</email>
</author>
<published>2025-02-28T01:13:02+00:00</published>
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<entry>
<title>feat: add lancer's sprite</title>
<updated>2025-02-27T08:44:53+00:00</updated>
<author>
<name>Eltrac</name>
<email>hi@guhub.cn</email>
</author>
<published>2025-02-27T08:44:53+00:00</published>
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<entry>
<title>feat(sprite): add sprite for player</title>
<updated>2025-02-23T03:55:36+00:00</updated>
<author>
<name>Eltrac</name>
<email>hi@guhub.cn</email>
</author>
<published>2025-02-23T03:55:36+00:00</published>
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<entry>
<title>fix: incorrect collison detection /w player and obstacles</title>
<updated>2025-02-21T09:34:11+00:00</updated>
<author>
<name>Eltrac</name>
<email>hi@guhub.cn</email>
</author>
<published>2025-02-21T09:34:11+00:00</published>
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