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<title>heart-hunter/objects/Shot.lua, branch main</title>
<subtitle>A top-down rouge-like shooter game demo.</subtitle>
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<entry>
<title>fix: unexpected body retention and related issues</title>
<updated>2025-03-15T14:04:38+00:00</updated>
<author>
<name>Eltrac</name>
<email>hi@guhub.cn</email>
</author>
<published>2025-03-15T14:04:38+00:00</published>
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<entry>
<title>fix: bouncy heart drops broken heart in wrong location</title>
<updated>2025-03-14T12:32:50+00:00</updated>
<author>
<name>Eltrac</name>
<email>hi@guhub.cn</email>
</author>
<published>2025-03-14T12:32:50+00:00</published>
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<entry>
<title>feat: purple heart now bounce at a diagonal direction</title>
<updated>2025-03-14T09:37:20+00:00</updated>
<author>
<name>Eltrac</name>
<email>hi@guhub.cn</email>
</author>
<published>2025-03-14T09:37:20+00:00</published>
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<entry>
<title>feat: purple heart can now bounce</title>
<updated>2025-03-14T09:31:17+00:00</updated>
<author>
<name>Eltrac</name>
<email>hi@guhub.cn</email>
</author>
<published>2025-03-14T09:31:17+00:00</published>
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<entry>
<title>refactor: clearer structure of config global</title>
<updated>2025-03-14T08:36:59+00:00</updated>
<author>
<name>Eltrac</name>
<email>hi@guhub.cn</email>
</author>
<published>2025-03-14T08:36:59+00:00</published>
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<entry>
<title>fix: shot disappear on contact with loots and other shots</title>
<updated>2025-03-14T04:19:14+00:00</updated>
<author>
<name>Eltrac</name>
<email>hi@guhub.cn</email>
</author>
<published>2025-03-14T04:19:14+00:00</published>
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<entry>
<title>chore: remove unused dependency</title>
<updated>2025-03-13T06:41:16+00:00</updated>
<author>
<name>Eltrac</name>
<email>hi@guhub.cn</email>
</author>
<published>2025-03-13T06:41:16+00:00</published>
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<entry>
<title>refactor: clearer code</title>
<updated>2025-03-13T06:23:47+00:00</updated>
<author>
<name>Eltrac</name>
<email>hi@guhub.cn</email>
</author>
<published>2025-03-13T06:23:47+00:00</published>
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<entry>
<title>feat: pokobs drop a broken heart when a bullet hits them</title>
<updated>2025-03-13T03:55:28+00:00</updated>
<author>
<name>Eltrac</name>
<email>hi@guhub.cn</email>
</author>
<published>2025-03-13T03:55:28+00:00</published>
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also add a hook (onHit) to define behavior after a enemy is hit
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also add a hook (onHit) to define behavior after a enemy is hit
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</entry>
<entry>
<title>fix: attempts to use destroyed body</title>
<updated>2025-03-13T03:47:00+00:00</updated>
<author>
<name>Eltrac</name>
<email>hi@guhub.cn</email>
</author>
<published>2025-03-13T03:47:00+00:00</published>
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