<feed xmlns='http://www.w3.org/2005/Atom'>
<title>heart-hunter/render/draws/ui.lua, branch main</title>
<subtitle>A top-down rouge-like shooter game demo.</subtitle>
<link rel='alternate' type='text/html' href='https://git.eltr.ac/heart-hunter.git/'/>
<entry>
<title>chore(ui): avoid ui element overlap</title>
<updated>2025-03-16T15:17:49+00:00</updated>
<author>
<name>Eltrac</name>
<email>hi@guhub.cn</email>
</author>
<published>2025-03-16T15:17:49+00:00</published>
<link rel='alternate' type='text/html' href='https://git.eltr.ac/heart-hunter.git/commit/?id=97723429623e9d4d6284e94be4920d47ef5e8613'/>
<id>97723429623e9d4d6284e94be4920d47ef5e8613</id>
<content type='text'>
- move room name to right bottom corner
- allow wrap for ammo bar and avoid overlap with room name
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
- move room name to right bottom corner
- allow wrap for ammo bar and avoid overlap with room name
</pre>
</div>
</content>
</entry>
<entry>
<title>feat(ui): minimap</title>
<updated>2025-03-16T15:02:05+00:00</updated>
<author>
<name>Eltrac</name>
<email>hi@guhub.cn</email>
</author>
<published>2025-03-16T15:02:05+00:00</published>
<link rel='alternate' type='text/html' href='https://git.eltr.ac/heart-hunter.git/commit/?id=9eb614c677a4149f5793a7ad1aa045a5642d39dc'/>
<id>9eb614c677a4149f5793a7ad1aa045a5642d39dc</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>fix(ui): misplaced charging indicator</title>
<updated>2025-03-16T07:25:38+00:00</updated>
<author>
<name>Eltrac</name>
<email>hi@guhub.cn</email>
</author>
<published>2025-03-16T07:25:38+00:00</published>
<link rel='alternate' type='text/html' href='https://git.eltr.ac/heart-hunter.git/commit/?id=412fe36d2335addfdf260b71a93e69f5e2beacc2'/>
<id>412fe36d2335addfdf260b71a93e69f5e2beacc2</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>feat(controller): easier bullet management</title>
<updated>2025-03-16T07:10:30+00:00</updated>
<author>
<name>Eltrac</name>
<email>hi@guhub.cn</email>
</author>
<published>2025-03-16T07:10:30+00:00</published>
<link rel='alternate' type='text/html' href='https://git.eltr.ac/heart-hunter.git/commit/?id=dfdb1023f6513014fc0f955142d2667d7bda80c9'/>
<id>dfdb1023f6513014fc0f955142d2667d7bda80c9</id>
<content type='text'>
old approach: press number keys to put specific heart to the end of the line

new approach: press Q or E to move the next bullet index
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
old approach: press number keys to put specific heart to the end of the line

new approach: press Q or E to move the next bullet index
</pre>
</div>
</content>
</entry>
<entry>
<title>feat: simple i18n and pixel-style font</title>
<updated>2025-03-09T05:50:23+00:00</updated>
<author>
<name>Eltrac</name>
<email>hi@guhub.cn</email>
</author>
<published>2025-03-09T05:50:23+00:00</published>
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<id>d36ba967f003ef21753f1c345bb2ba308fd5e553</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>feat: welcome text and notification when map's changed</title>
<updated>2025-03-08T03:23:23+00:00</updated>
<author>
<name>Eltrac</name>
<email>hi@guhub.cn</email>
</author>
<published>2025-03-08T03:23:23+00:00</published>
<link rel='alternate' type='text/html' href='https://git.eltr.ac/heart-hunter.git/commit/?id=a835310b5e6906b5f393b01becd4c2a2911e4e47'/>
<id>a835310b5e6906b5f393b01becd4c2a2911e4e47</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>feat: display room name on screen corner</title>
<updated>2025-03-06T04:07:07+00:00</updated>
<author>
<name>Eltrac</name>
<email>hi@guhub.cn</email>
</author>
<published>2025-03-06T04:07:07+00:00</published>
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<id>f9e10ec8ab36b655fa96787cfe53f2db19dd03a8</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>feat: room cleared counter</title>
<updated>2025-02-28T01:02:31+00:00</updated>
<author>
<name>Eltrac</name>
<email>hi@guhub.cn</email>
</author>
<published>2025-02-28T01:02:31+00:00</published>
<link rel='alternate' type='text/html' href='https://git.eltr.ac/heart-hunter.git/commit/?id=a491b4d3623876668961d854adc8ed732dd90b6f'/>
<id>a491b4d3623876668961d854adc8ed732dd90b6f</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>refactor: more intuitive charging indicator</title>
<updated>2025-02-28T00:54:47+00:00</updated>
<author>
<name>Eltrac</name>
<email>hi@guhub.cn</email>
</author>
<published>2025-02-28T00:54:47+00:00</published>
<link rel='alternate' type='text/html' href='https://git.eltr.ac/heart-hunter.git/commit/?id=f3400ea12c94528a7e530c17106d69950cb266b3'/>
<id>f3400ea12c94528a7e530c17106d69950cb266b3</id>
<content type='text'>
instead of a growing circle, now use an arc and its angle to indicate charging process
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
instead of a growing circle, now use an arc and its angle to indicate charging process
</pre>
</div>
</content>
</entry>
<entry>
<title>feat: charging is required when shooting red heart or the last heart</title>
<updated>2025-02-27T07:53:15+00:00</updated>
<author>
<name>Eltrac</name>
<email>hi@guhub.cn</email>
</author>
<published>2025-02-27T07:53:15+00:00</published>
<link rel='alternate' type='text/html' href='https://git.eltr.ac/heart-hunter.git/commit/?id=8ffac82c1fda057fb773d90511650be17634bd9a'/>
<id>8ffac82c1fda057fb773d90511650be17634bd9a</id>
<content type='text'>
the additional waiting time (charging) is used to warn the player of dangerous move
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
the additional waiting time (charging) is used to warn the player of dangerous move
</pre>
</div>
</content>
</entry>
</feed>
