diff options
| author | Eltrac <hi@guhub.cn> | 2025-03-15 22:16:26 +0800 |
|---|---|---|
| committer | Eltrac <hi@guhub.cn> | 2025-03-15 22:16:26 +0800 |
| commit | 940d4ec8f0f2c84f8e19617ca7bea9addc8545ce (patch) | |
| tree | be6c778a3f9833d7608874f2901b8cc840c37bc0 /logic/MapGenerator.lua | |
| parent | 80ef97435f80d949077c2007d083e9250146cc7c (diff) | |
fix: player cannot enter a newly spawned door
Diffstat (limited to 'logic/MapGenerator.lua')
| -rw-r--r-- | logic/MapGenerator.lua | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/logic/MapGenerator.lua b/logic/MapGenerator.lua index 095f2f3..cbf49b3 100644 --- a/logic/MapGenerator.lua +++ b/logic/MapGenerator.lua @@ -31,7 +31,7 @@ function mapGenerator.continue(roomCount, from) -- try extending from the last room local entranceDoor, exitDoor = room:connect(newMap[1]) - + G.BodyLifeCycleManager:create(entranceDoor, { entranceDoor.w, entranceDoor.h }, "static") if exitDoor then newMap[1]:removeDoor(exitDoor.location) end |
