diff options
| author | Eltrac <hi@guhub.cn> | 2025-03-04 09:58:12 +0800 |
|---|---|---|
| committer | Eltrac <hi@guhub.cn> | 2025-03-04 09:58:12 +0800 |
| commit | e96ad330d4069b524bd987cc8631141af17af70e (patch) | |
| tree | 9ec314a65e6d7fd38f94f32fd2cc51fa10d88de7 /objects/Direction.lua | |
| parent | fa5bdeede08024cf57e763d030eb46611a56c965 (diff) | |
fix: enemy misplaced in same type of room encountered before
The same type of rooms used to share the same enemy list. When enemies move, their location changed and that changes all location of that enemy object in that room's enemy list.
Diffstat (limited to 'objects/Direction.lua')
0 files changed, 0 insertions, 0 deletions
