diff options
| author | Eltrac <hi@guhub.cn> | 2025-02-20 16:39:45 +0800 |
|---|---|---|
| committer | Eltrac <hi@guhub.cn> | 2025-02-20 16:39:45 +0800 |
| commit | 6fac71363024403c8bc5e92d286153dbe48b389a (patch) | |
| tree | a469c152cdfbb882b323dacd1447c7bcd0bc0124 /render | |
| parent | 13a208ec28b21279a20438800f5b0acac43eaf1b (diff) | |
refactor: use Body object
- Body defines an object's size and shape
- Body provides a universal function to detect collision
Diffstat (limited to 'render')
| -rw-r--r-- | render/draws/background.lua | 2 | ||||
| -rw-r--r-- | render/draws/objects.lua | 5 |
2 files changed, 3 insertions, 4 deletions
diff --git a/render/draws/background.lua b/render/draws/background.lua index d74f971..42e071d 100644 --- a/render/draws/background.lua +++ b/render/draws/background.lua @@ -10,7 +10,7 @@ end function background.doors() for i, door in ipairs(G.currentRoom.doors) do if door ~= nil then - love.graphics.rectangle("fill", door.x, door.y, door.width, door.height) + door.body:draw(door.x, door.y) end end end diff --git a/render/draws/objects.lua b/render/draws/objects.lua index 4a87112..0ecd939 100644 --- a/render/draws/objects.lua +++ b/render/draws/objects.lua @@ -6,8 +6,7 @@ function draws.player() else love.graphics.setColor(1,1,1) end - - love.graphics.circle("fill", G.player.x, G.player.y, G.player.r) + G.player.body:draw(G.player.x, G.player.y) utils.resetGraphics() end @@ -21,7 +20,7 @@ function draws.enemies() for _, enemy in pairs(G.enemies) do local data = enemyData[enemy.type] love.graphics.setColor(data.appearance.color or {1,1,1}) - love.graphics.circle("fill", enemy.x, enemy.y, enemy.r) + enemy.body:draw(enemy.x, enemy.y) utils.resetGraphics() end end |
