diff options
Diffstat (limited to 'objects/Obstacle.lua')
| -rw-r--r-- | objects/Obstacle.lua | 15 |
1 files changed, 0 insertions, 15 deletions
diff --git a/objects/Obstacle.lua b/objects/Obstacle.lua index a0686f3..51a1ee6 100644 --- a/objects/Obstacle.lua +++ b/objects/Obstacle.lua @@ -30,21 +30,6 @@ function Obstacle:getBorders() return { left, right, top, bottom } end -function Obstacle:isMet(body, currentX, currentY, dv, dir) - -- x,y should be the predicted next location of this body - -- dv = speed * dt * direction - local x, y - if dir == Direction.LEFT or dir == Direction.RIGHT then - x = currentX + dv - y = currentY - elseif dir == Direction.UP or dir == Direction.DOWN then - x = currentX - y = currentY + dv - end - - return self.body:collide(body, self.x, self.y, x, y) -end - function Obstacle:update(dt) -- nothing yet end |
