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path: root/data/enemyData.lua
AgeCommit message (Collapse)Author
2025-03-14chore: adjust mob argumentsEltrac
2025-03-14fix: unexpected pokob animation framesEltrac
2025-03-13feat(audio): add background music for some roomsEltrac
2025-03-13feat: pokob now will only drop broken heart if the shot was not brokenEltrac
2025-03-13feat: pokobs drop a broken heart when a bullet hits themEltrac
also add a hook (onHit) to define behavior after a enemy is hit
2025-03-13feat: add pokobEltrac
2025-03-11feat: add sticky heartEltrac
2025-03-06feat: replace enemy "fairy" with new sprite "citrus-litulon"Eltrac
2025-03-04perf: localize all objects moduleEltrac
2025-03-04refactor: make data tables localEltrac
2025-03-03feat: librarian moves fast verticallyEltrac
2025-03-03feat: new enemy librarian + green heartEltrac
2025-02-28feat: enemy walking animationEltrac
2025-02-28feat: replace "gorilla" with "spiger"Eltrac
2025-02-28fix: incorrectly drawn spritesEltrac
refactored drawQuad function and set debug mode in config
2025-02-27feat: add lancer's spriteEltrac
2025-02-25feat: implement damage systemEltrac
now enemies won't killed just by any bullets
2025-02-19refactor: organize project structureEltrac
- change the way modules are imported, defining module directly in globals - move enemy data and heart data into individual files and /data directory