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path: root/objects/Enemy.lua
AgeCommit message (Expand)Author
2025-03-06style: remove Chinese commentEltrac
2025-03-06fix: delta becomes a boolean value in some caseEltrac
2025-03-06fix: enemies get stuck on touching obstaclesEltrac
2025-03-04perf: localize all objects moduleEltrac
2025-03-04refactor: make Body object localEltrac
2025-03-04refactor: make data tables localEltrac
2025-03-03feat: librarian moves fast verticallyEltrac
2025-02-28feat: enemy walking animationEltrac
2025-02-28fix: incorrectly drawn spritesEltrac
2025-02-27feat: add lancer's spriteEltrac
2025-02-25feat: implement damage systemEltrac
2025-02-25feat: shiny hearts speed up player and stun enemies within rangeEltrac
2025-02-22feat: enemy gets blocked by walls and obstaclesEltrac
2025-02-20refactor: use Body objectEltrac
2025-02-20feat: place enemies at preset locationEltrac
2025-02-20refactor: cancel room parameter when creating new enemyEltrac
2025-02-19refactor: organize project structureEltrac
2025-02-19feat: new types of enemy with various dropsEltrac
2025-02-19refactor: separate logic and objectEltrac
2025-02-19feat: enemies now move towards playerEltrac
2025-02-18feat: randomly generate enemies in each roomEltrac