| Age | Commit message (Expand) | Author |
|---|---|---|
| 2025-02-20 | refactor: cancel room parameter when creating new enemy | Eltrac |
| 2025-02-19 | refactor: organize project structure | Eltrac |
| 2025-02-19 | refactor: separate logic and object | Eltrac |
| 2025-02-18 | feat: randomly generate enemies in each room | Eltrac |
| 2025-02-18 | style: remove comment | Eltrac |
| 2025-02-18 | feat: randomly generated room | Eltrac |
| 2025-02-18 | feat: entering new rooms | Eltrac |
| 2025-02-18 | refactor: use Door object to handle room entrance and exits | Eltrac |
| 2025-02-16 | chore: restrict player movement within room | Eltrac |
| 2025-02-16 | refactor: add room arguments getter | Eltrac |
| 2025-02-16 | feat(render): draw rooms and doors | Eltrac |
| 2025-02-16 | refactor: organize draw functions | Eltrac |
| 2025-02-16 | feat: implement room system | Eltrac |
| 2025-02-16 | refactor: project structure | Eltrac |
