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A top-down rouge-like shooter game demo.
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Author
2025-03-16
feat(ui): minimap
Eltrac
2025-03-16
refactor: clearer initialization code
Eltrac
2025-03-16
fix: next bullet index issues when lose or gain heart
Eltrac
2025-03-16
feat(controller): easier bullet management
Eltrac
2025-03-15
chore: remove unused code
Eltrac
2025-03-15
fix: unexpected body retention and related issues
Eltrac
2025-03-14
fix: alive shots stay still after leaving room
Eltrac
2025-03-14
fix: loot cannot be picked after leaving room
Eltrac
2025-03-14
fix: bouncy heart drops broken heart in wrong location
Eltrac
2025-03-14
feat: purple heart now bounce at a diagonal direction
Eltrac
2025-03-14
feat: purple heart can now bounce
Eltrac
2025-03-14
feat: music do not change when going back to an empty room
Eltrac
2025-03-14
refactor: clearer structure of config global
Eltrac
2025-03-14
feat: player gets knocked back getting hit by enemy
Eltrac
2025-03-14
refactor: move beforeClear actions
Eltrac
2025-03-14
feat: dynamic punch damage
Eltrac
2025-03-14
fix: shot disappear on contact with loots and other shots
Eltrac
2025-03-14
feat: custom wave start prompt
Eltrac
2025-03-14
feat: wave mechanism
Eltrac
2025-03-14
feat(audio): play sound when going through a door
Eltrac
2025-03-14
chore: remove unused logic
Eltrac
2025-03-14
refactor: seperate object placement initializers
Eltrac
2025-03-13
fix: knockback does not work due to velocity overwriting
Eltrac
2025-03-13
feat: player now can click right to punch mobs
Eltrac
2025-03-13
feat(audio): "gets hit" sound
Eltrac
2025-03-13
refactor: read object list as a utility function
Eltrac
2025-03-13
feat(audio): play warning sound when health is low
Eltrac
2025-03-13
feat: always play music in fighting room
Eltrac
2025-03-13
feat(audio): add background music for some rooms
Eltrac
2025-03-13
chore: remove unused dependency
Eltrac
2025-03-13
fix: loots blocking the way
Eltrac
2025-03-13
refactor: clearer code
Eltrac
2025-03-13
feat: pokob show different appearances in each health state
Eltrac
2025-03-13
feat: pokobs drop a broken heart when a bullet hits them
Eltrac
2025-03-13
fix: attempts to use destroyed body
Eltrac
2025-03-13
chore: remove unused arguments
Eltrac
2025-03-13
fix: lock error when creating new shot during world update
Eltrac
2025-03-13
refactor: remove body object
Eltrac
2025-03-13
refactor: remove body:draw method
Eltrac
2025-03-13
chore: remove unused method
Eltrac
2025-03-13
refactor: move room switch trigger to door contact
Eltrac
2025-03-12
feat(audio): special sound for shiny hearts
Eltrac
2025-03-12
feat(audio): enemy death sound
Eltrac
2025-03-12
feat(audio): play projectile sound when player shoots
Eltrac
2025-03-12
refactor: use lifecycle manager to destroy all bodies
Eltrac
2025-03-12
refactor: cleaner code
Eltrac
2025-03-12
fix: game crash when creating new body during world update
Eltrac
2025-03-12
refactor: remove unused method
Eltrac
2025-03-12
fix: bullet collide with player itself
Eltrac
2025-03-12
fix: bullets are always friendly
Eltrac
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