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AgeCommit message (Expand)Author
2025-03-15chore: remove unused codeEltrac
2025-03-15fix: unexpected body retention and related issuesEltrac
2025-03-14fix: alive shots stay still after leaving roomEltrac
2025-03-14fix: loot cannot be picked after leaving roomEltrac
2025-03-14fix: bouncy heart drops broken heart in wrong locationEltrac
2025-03-14feat: purple heart now bounce at a diagonal directionEltrac
2025-03-14feat: purple heart can now bounceEltrac
2025-03-14feat: music do not change when going back to an empty roomEltrac
2025-03-14refactor: clearer structure of config globalEltrac
2025-03-14feat: player gets knocked back getting hit by enemyEltrac
2025-03-14refactor: move beforeClear actionsEltrac
2025-03-14feat: dynamic punch damageEltrac
2025-03-14fix: shot disappear on contact with loots and other shotsEltrac
2025-03-14feat: custom wave start promptEltrac
2025-03-14feat: wave mechanismEltrac
2025-03-14feat(audio): play sound when going through a doorEltrac
2025-03-14chore: remove unused logicEltrac
2025-03-14refactor: seperate object placement initializersEltrac
2025-03-13fix: knockback does not work due to velocity overwritingEltrac
2025-03-13feat: player now can click right to punch mobsEltrac
2025-03-13feat(audio): "gets hit" soundEltrac
2025-03-13refactor: read object list as a utility functionEltrac
2025-03-13feat(audio): play warning sound when health is lowEltrac
2025-03-13feat: always play music in fighting roomEltrac
2025-03-13feat(audio): add background music for some roomsEltrac
2025-03-13chore: remove unused dependencyEltrac
2025-03-13fix: loots blocking the wayEltrac
2025-03-13refactor: clearer codeEltrac
2025-03-13feat: pokob show different appearances in each health stateEltrac
2025-03-13feat: pokobs drop a broken heart when a bullet hits themEltrac
2025-03-13fix: attempts to use destroyed bodyEltrac
2025-03-13chore: remove unused argumentsEltrac
2025-03-13fix: lock error when creating new shot during world updateEltrac
2025-03-13refactor: remove body objectEltrac
2025-03-13refactor: remove body:draw methodEltrac
2025-03-13chore: remove unused methodEltrac
2025-03-13refactor: move room switch trigger to door contactEltrac
2025-03-12feat(audio): special sound for shiny heartsEltrac
2025-03-12feat(audio): enemy death soundEltrac
2025-03-12feat(audio): play projectile sound when player shootsEltrac
2025-03-12refactor: use lifecycle manager to destroy all bodiesEltrac
2025-03-12refactor: cleaner codeEltrac
2025-03-12fix: game crash when creating new body during world updateEltrac
2025-03-12refactor: remove unused methodEltrac
2025-03-12fix: bullet collide with player itselfEltrac
2025-03-12fix: bullets are always friendlyEltrac
2025-03-12fix: stunned enemies still being able to moveEltrac
2025-03-12fix: bodies from previous room exist after entering anotherEltrac
2025-03-12chore: better onContact hook when dealing collisionsEltrac
2025-03-12refactor: damage enemy on shot contact, not on detecting bullets itselfEltrac