| Age | Commit message (Collapse) | Author |
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old approach: press number keys to put specific heart to the end of the line
new approach: press Q or E to move the next bullet index
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punch damage varies with the number of hearts
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set loots as sensor to allow contact listen but avoid physical collision
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also add a hook (onHit) to define behavior after a enemy is hit
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due to the requirement for adding doors and door bodies before initializing body lifecycle manager, move lifecycle manager to game initialization and create more bodies with this manager
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use a body lifecycle manager to create after world update is done
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