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path: root/render/sprite.lua
AgeCommit message (Collapse)Author
2025-03-16feat: add effect sprite for vertical moving mobsEltrac
also allow multiple effect sprites to be drawn on one mob
2025-03-16fix: avoid insert non-heart sprite into heartTypes variableEltrac
2025-03-13feat(sprite): stun and sticky effects are demonstrated with an spriteEltrac
2025-03-13feat: add pokobEltrac
2025-03-06feat: replace enemy "fairy" with new sprite "citrus-litulon"Eltrac
2025-03-04refactor: make data tables localEltrac
2025-03-03feat: new enemy librarian + green heartEltrac
2025-02-28feat: enemy walking animationEltrac
2025-02-28feat: replace "gorilla" with "spiger"Eltrac
2025-02-28fix: incorrectly drawn spritesEltrac
refactored drawQuad function and set debug mode in config
2025-02-28refactor: manage sprite resources only in sprite moduleEltrac
2025-02-27feat: add lancer's spriteEltrac
2025-02-23feat(sprite): add sprite for playerEltrac
2025-02-19refactor: organize project structureEltrac
- change the way modules are imported, defining module directly in globals - move enemy data and heart data into individual files and /data directory
2025-02-16refactor: project structureEltrac