| Age | Commit message (Expand) | Author |
|---|---|---|
| 2025-02-19 | refactor: organize project structure | Eltrac |
| 2025-02-19 | feat: new types of enemy with various drops | Eltrac |
| 2025-02-19 | refactor: make renderer a utility | Eltrac |
| 2025-02-19 | fix: screen darkens when player is shielded | Eltrac |
| 2025-02-18 | refactor: use Door object to handle room entrance and exits | Eltrac |
| 2025-02-18 | refactor: cleaner code drawing doors | Eltrac |
| 2025-02-16 | refactor: move ammo to player.hearts | Eltrac |
| 2025-02-16 | chore: restrict player movement within room | Eltrac |
| 2025-02-16 | refactor: add room arguments getter | Eltrac |
| 2025-02-16 | feat(render): draw rooms and doors | Eltrac |
| 2025-02-16 | refactor: organize draw functions | Eltrac |
| 2025-02-16 | refactor(render): implement layered-render manager | Eltrac |
| 2025-02-16 | refactor: project structure | Eltrac |
