From 6fac71363024403c8bc5e92d286153dbe48b389a Mon Sep 17 00:00:00 2001 From: Eltrac Date: Thu, 20 Feb 2025 16:39:45 +0800 Subject: refactor: use Body object - Body defines an object's size and shape - Body provides a universal function to detect collision --- config.lua | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'config.lua') diff --git a/config.lua b/config.lua index df9b95d..6b32c63 100644 --- a/config.lua +++ b/config.lua @@ -15,6 +15,7 @@ config = { defaultRoomH = 0.8, bulletSpeed = 300, + bulletSize = 5 } -- game default states @@ -23,8 +24,8 @@ function initGame() player = { x = love.graphics.getWidth() / 2, y = love.graphics.getHeight() / 2, + body = Body:new("circle", 20), speed = 100, - r = 20, shieldedTill = 0, hearts = { "redheart", "redheart", "redheart" } }, -- cgit v1.2.3