From d5c6e5f42f24f479aea85841ddc54d1b35060da2 Mon Sep 17 00:00:00 2001 From: Eltrac Date: Thu, 20 Feb 2025 10:41:07 +0800 Subject: refactor: cancel room parameter when creating new enemy --- data/roomData.lua | 20 ++++++++++++++++++++ 1 file changed, 20 insertions(+) create mode 100644 data/roomData.lua (limited to 'data/roomData.lua') diff --git a/data/roomData.lua b/data/roomData.lua new file mode 100644 index 0000000..55b43b2 --- /dev/null +++ b/data/roomData.lua @@ -0,0 +1,20 @@ +roomType = { + INITIAL = 1, + COMBAT = 2, + LOOT = 3 +} + +roomData = { + initialRoom = { + type = roomType.INITIAL, + width = config.defaultRoomW, + height = config.defaultRoomH, + enemies = {}, + }, + combatRoom1 = { + type = roomType.COMBAT, + width = config.defaultRoomW, + height = config.defaultRoomH, + enemies = "random" + } +} -- cgit v1.2.3