From 423cfe133ae8a8f9d7a87b2c4d151af3fd7aa7fc Mon Sep 17 00:00:00 2001 From: Eltrac Date: Tue, 18 Feb 2025 20:24:41 +0800 Subject: feat: entering new rooms - door connects two rooms - detects if player enters a door, if so, then switch room and update player location --- main.lua | 3 +++ 1 file changed, 3 insertions(+) (limited to 'main.lua') diff --git a/main.lua b/main.lua index 3d11646..09bb082 100644 --- a/main.lua +++ b/main.lua @@ -8,6 +8,7 @@ sprite = require "render.sprite" Room = require "objects.room" Door = require "objects.door" +Direction, OppositeDirection = require "objects.direction" Renderer = require "render.renderer" function love.load() @@ -33,6 +34,8 @@ end function love.update(dt) player.move(dt) + player.entering() + bullets.update(dt) player.beingAttacked() -- cgit v1.2.3