From 72945016b0648b64bbb58f8ddb7792b45be88fbe Mon Sep 17 00:00:00 2001 From: Eltrac Date: Wed, 12 Mar 2025 17:23:05 +0800 Subject: fix: bullet collide with player itself --- objects/Player.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'objects/Player.lua') diff --git a/objects/Player.lua b/objects/Player.lua index bb32cd7..e53192d 100644 --- a/objects/Player.lua +++ b/objects/Player.lua @@ -87,7 +87,7 @@ function Player:shoot(target) end -- shoot the bullet - bullets.fire(currentBullet, target.x, target.y, self.x, self.y) + bullets.fire(currentBullet, target, self) table.remove(self.hearts) G.player.shootCooldown = G.time + config.playerShootCooldown -- cgit v1.2.3