From 3647797bc60c0c2ffd28b14d14fed8b246e09254 Mon Sep 17 00:00:00 2001 From: Eltrac Date: Thu, 13 Mar 2025 15:01:24 +0800 Subject: feat(audio): add background music for some rooms --- objects/room.lua | 12 ++++++++++-- 1 file changed, 10 insertions(+), 2 deletions(-) (limited to 'objects') diff --git a/objects/room.lua b/objects/room.lua index 73fe47e..5a10c85 100644 --- a/objects/room.lua +++ b/objects/room.lua @@ -7,8 +7,7 @@ local Enemy = require "objects.enemy" local Door = require "objects.door" local Obstacle = require "objects.obstacle" -local physics = require "logic.physics" - +local audio = require "utils.audio" local mapHelper = require "utils.mapHelper" local Room = {} @@ -42,6 +41,8 @@ function Room:new(name) doors = {}, isCleared = false, + + music = data.music or nil } setmetatable(obj, Room) @@ -238,6 +239,13 @@ function Room:init() self:initEnemies() self:initObstacles() self.walls = self:addWalls() + + -- play music + if self.music then + audio.music(self.music) + else + audio.stopMusic() + end end function Room:removeAllBodies() -- cgit v1.2.3