From 7a5baa796e77229a49969241f790492e87aa087d Mon Sep 17 00:00:00 2001 From: Eltrac Date: Tue, 11 Mar 2025 09:54:41 +0800 Subject: fix: loots exist across all rooms --- render/draws/objects.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'render/draws/objects.lua') diff --git a/render/draws/objects.lua b/render/draws/objects.lua index 9b16eab..6e837a1 100644 --- a/render/draws/objects.lua +++ b/render/draws/objects.lua @@ -61,7 +61,7 @@ function draws.enemies() end function draws.loot() - for i, v in pairs(G.loots) do + for i, v in pairs(G.currentRoom.loots) do sprite.drawSquare(v.type, v, config.heartSize) end end -- cgit v1.2.3