From a1eb619ec173ae871230bf735ad4f9d12cfbb92f Mon Sep 17 00:00:00 2001 From: Eltrac Date: Wed, 19 Feb 2025 15:13:01 +0800 Subject: fix: screen darkens when player is shielded --- render/draws/objects.lua | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'render/draws/objects.lua') diff --git a/render/draws/objects.lua b/render/draws/objects.lua index 4af466f..d310ca9 100644 --- a/render/draws/objects.lua +++ b/render/draws/objects.lua @@ -8,6 +8,7 @@ function draws.player() end love.graphics.circle("fill", G.player.x, G.player.y, G.player.r) + utils.resetGraphics() end function draws.bullets() @@ -18,10 +19,9 @@ end function draws.enemies() for i, v in pairs(G.enemies) do - local prevR, prevG, prevB = love.graphics.getColor() love.graphics.setColor(0,255,255) love.graphics.circle("fill", v.x, v.y, v.r) - love.graphics.setColor(prevR, prevG, prevB) + utils.resetGraphics() end end -- cgit v1.2.3