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|
local roomType = require "data.roomType"
local roomData = {
initialRoom = {
type = roomType.INITIAL,
width = config.defaultRoomW,
height = config.defaultRoomH,
enemies = {},
manualPlacementOnly = true,
music = "beginning",
},
lancerParty = {
name = "Lancers' Party",
type = roomType.COMBAT,
width = config.defaultRoomW,
height = config.defaultRoomH,
enemies = {
{"lancer", "topRight"},
{"lancer", "topLeft"},
{"lancer", "bottomRight"},
{"lancer", "bottomLeft"},
{"lancer", "random"},
},
waves = {
{ mobs = {"lancer","lancer","lancer"} },
{ mobs = {"lancer","lancer","pokob","lancer"} }
},
obstacles = {
{"pillar", "center"}
},
music = "discoFight"
},
blueberries = {
name = "Blueberries",
type = roomType.COMBAT,
width = config.defaultRoomW,
height = config.defaultRoomH,
enemies = {
{"lancer", "leftCenter"},
{"lancer", "rightCenter"},
{"citrusLitulon", "topCenter"},
{"citrusLitulon", "center"},
{"citrusLitulon", "bottomCenter"},
},
obstacles = {
{"pillar", "topRight"},
{"pillar", "bottomLeft"},
{"pillar", "topLeft"},
{"pillar", "bottomRight"},
},
},
tankParty = {
name = "Tank Party",
type = roomType.COMBAT,
width = config.defaultRoomW,
height = config.defaultRoomH,
enemies = {
{"spiger", "topRight"},
{"spiger", "topLeft"},
{"pokob", "bottomCenter"},
{"citrusLitulon", "leftCenter"},
{"citrusLitulon", "center"},
{"citrusLitulon", "rightCenter"},
},
obstacles = {
{"pillar", "leftCenter"},
{"pillar", "rightCenter"},
},
music = "discoFight"
},
library = {
name = "Library",
type = roomType.COMBAT,
width = config.defaultRoomW,
height = config.defaultRoomH,
enemies = {
{"librarian", "topCenter"},
{"librarian", "bottomCenter"},
{"librarian", "center"},
},
obstacles = {
{"pillar", "topRight"},
{"pillar", "bottomLeft"},
{"pillar", "topLeft"},
{"pillar", "bottomRight"},
{"pillar", "leftCenter"},
{"pillar", "rightCenter"},
},
},
bookstore = {
name = "Book Store",
type = roomType.COMBAT,
width = config.defaultRoomW,
height = config.defaultRoomH,
enemies = {
{"librarian", "topRight"},
{"librarian", "bottomRight"},
{"librarian", "topLeft"},
{"librarian", "bottomLeft"},
},
obstacles = {
{"pillar", "center"},
},
},
fireflyForest = {
name = "Firefly Forest",
type = roomType.COMBAT,
width = config.defaultRoomW,
height = config.defaultRoomH,
enemies = {
{"citrusLitulon","random"},
{"citrusLitulon","random"},
{"citrusLitulon","random"},
{"citrusLitulon","random"},
{"citrusLitulon","random"},
},
waves = {
{ mobs = {"spiger", "citrusLitulon", "citrusLitulon", "citrusLitulon", "citrusLitulon", "citrusLitulon"} },
{ mobs = {"spiger", "spiger", "citrusLitulon", "citrusLitulon", "citrusLitulon"} }
}
},
NobodyWantsYou = {
name = "Nobody Wants You",
type = roomType.COMBAT,
width = config.defaultRoomW,
height = config.defaultRoomH,
enemies = {
{"pokob", "topLeft"},
{"lancer", "topLeft"},
{"lancer", "topLeft"},
{"pokob", "bottomCenter"},
{"lancer", "bottomCenter"},
{"lancer", "bottomCenter"},
{"lancer", "rightCenter"}
},
waves = {
{
message = "You're not welcome here!",
mobs = {
"pokob", "lancer", "lancer", "lancer", "lancer"
}
},
{
message = "Where's my son!",
mobs = {
"pokob", "citrusLitulon", "citrusLitulon"
}
}
}
},
}
return roomData
|