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local locales = {
en = {
newRealm = "You're in a new realm now. There's no turning back.",
newDoor = "A new door has opened.",
welcome = {
"welcome",
"press W, A, S, D to move",
"click mouse to rip out your heart",
"and, of course, shoot the enemies",
"you'll need to harvest their hearts too",
"good luck"
},
roomCleared = "Room cleared: ",
waveStart = "New enemies are coming.",
giftHeartSpeech = "You've received a gift!",
gameOver = "Game Over",
pressSpaceToRestart = "Press [Space] to Restart",
tankPartyWaveMessage1 = "Prepare for some spider dance!",
tankPartyWaveMessage2 = "Is it paint or ketchup or blood?",
nwyWaveMessage1 = "You're not welcome here!",
nwyWaveMessage2 = "Where's my son!",
},
zh = {
newRealm = "你进入了新的领域,没有回头路了",
newDoor = "新的门已经打开",
welcome = {
"欢迎",
"按 W, A, S, D 移动",
"点击鼠标掏出你的心脏",
"当然,还要射杀敌人",
"你也需要收割他们的心脏",
"祝你好运"
},
roomCleared = "已清理房间:",
waveStart = "有人来了",
giftHeartSpeech = "你收到了礼物!",
gameOver = "游戏结束",
pressSpaceToRestart = "按[空格键]重新开始",
tankPartyWaveMessage1 = "准备好迎接蜘蛛舞!",
tankPartyWaveMessage2 = "里面装的是油漆还是番茄酱还是血?",
nwyWaveMessage1 = "这里不欢迎你!",
nwyWaveMessage2 = "你把我儿子怎么了?!",
}
}
return locales
|