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| author | Eltrac <hi@guhub.cn> | 2025-03-14 17:05:12 +0800 |
|---|---|---|
| committer | Eltrac <hi@guhub.cn> | 2025-03-14 17:05:12 +0800 |
| commit | e6b2b5e4259d92d4b411f788d1b524671329948a (patch) | |
| tree | bafa8d9be92223434508d0b64fbbe754ffba15ba | |
| parent | 567588fdbad13e1ed3982cfe5b4985861e765240 (diff) | |
fix: speaker still speaks old text on regeneration
| -rw-r--r-- | config.lua | 1 |
1 files changed, 1 insertions, 0 deletions
@@ -70,6 +70,7 @@ function initGame() local audio = require "utils.audio" audio.stopMusic() + speaker.init() -- initialize game state G = { |
