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heart-hunter
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A top-down rouge-like shooter game demo.
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Author
2026-09-17
update README.md
main
Eltrac
2025-07-20
dump: changes from a long time ago which I cannot recall
Eltrac
2025-03-17
chore: add instructions on punching
Eltrac
2025-03-17
chore: fix dependency issues in some environment
Eltrac
2025-03-17
chore: increase citrus's health so it won't be killed by broken heart
Eltrac
2025-03-17
docs: credit image sources
Eltrac
2025-03-17
chore(i18n): set default language to English
Eltrac
2025-03-17
chore(i18n): translate wave messages
Eltrac
2025-03-17
feat(controller): use mouse wheel to quickly select next bullet
Eltrac
2025-03-17
chore(balance): adjust some numbers
Eltrac
2025-03-16
docs: mark sound sources
Eltrac
2025-03-16
feat(ui): game over screen
Eltrac
2025-03-16
chore: lower initial heart count
Eltrac
2025-03-16
chore(ui): avoid ui element overlap
Eltrac
2025-03-16
fix: first initial room show no neighbors on minimap
Eltrac
2025-03-16
feat(ui): minimap
Eltrac
2025-03-16
feat(audio): play spring bouncy sound when purple heart hits
Eltrac
2025-03-16
docs: mark sources for newly added sound
Eltrac
2025-03-16
chore: remove unused hearts and mark hearts with no effects
Eltrac
2025-03-16
feat: add effect sprite for vertical moving mobs
Eltrac
2025-03-16
feat(audio): play fart sound when shooting brown heart
Eltrac
2025-03-16
feat: gift heart now gives a random heart to player
Eltrac
2025-03-16
feat: spawn random hearts in the first initial room
Eltrac
2025-03-16
fix: avoid insert non-heart sprite into heartTypes variable
Eltrac
2025-03-16
refactor: clearer initialization code
Eltrac
2025-03-16
fix: next bullet index out of bounds
Eltrac
2025-03-16
feat(controller): press ctrl + q/e to quickly move current bullet index
Eltrac
2025-03-16
fix(ui): misplaced charging indicator
Eltrac
2025-03-16
fix: next bullet index issues when lose or gain heart
Eltrac
2025-03-16
feat(controller): use number key to specifically set next bullet index
Eltrac
2025-03-16
feat(controller): easier bullet management
Eltrac
2025-03-16
fix: occasional error occurring when continuing map
Eltrac
2025-03-15
fix: player cannot enter a newly spawned door
Eltrac
2025-03-15
chore: remove useless code
Eltrac
2025-03-15
chore: remove unused code
Eltrac
2025-03-15
fix: unexpected body retention and related issues
Eltrac
2025-03-14
chore: library room with more readers :)
Eltrac
2025-03-14
fix: alive shots stay still after leaving room
Eltrac
2025-03-14
fix: loot cannot be picked after leaving room
Eltrac
2025-03-14
fix: bouncy heart drops broken heart in wrong location
Eltrac
2025-03-14
chore: larger punch range
Eltrac
2025-03-14
feat: purple heart now bounce at a diagonal direction
Eltrac
2025-03-14
feat: purple heart can now bounce
Eltrac
2025-03-14
fix: speaker still speaks old text on regeneration
Eltrac
2025-03-14
feat: music do not change when going back to an empty room
Eltrac
2025-03-14
feat: add some waves to Tank Party room
Eltrac
2025-03-14
feat: broken heart deals less damage but with AOE
Eltrac
2025-03-14
refactor: clearer structure of config global
Eltrac
2025-03-14
feat: player gets knocked back getting hit by enemy
Eltrac
2025-03-14
feat: delay each mob spawn in one wave
Eltrac
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