summaryrefslogtreecommitdiff
path: root/objects/Player.lua
diff options
context:
space:
mode:
authorEltrac <hi@guhub.cn>2025-03-13 10:37:23 +0800
committerEltrac <hi@guhub.cn>2025-03-13 10:37:23 +0800
commit7a48e0303241ff30572028d3c8cc303c09b04fa3 (patch)
tree0c34d16c0b90dad6e4e6fd405f0612e430270679 /objects/Player.lua
parent9dd4df6d6ce0a23cf64daae17af6726caf0c206b (diff)
chore: remove unused method
Diffstat (limited to 'objects/Player.lua')
-rw-r--r--objects/Player.lua24
1 files changed, 0 insertions, 24 deletions
diff --git a/objects/Player.lua b/objects/Player.lua
index 51de42d..44f2e5d 100644
--- a/objects/Player.lua
+++ b/objects/Player.lua
@@ -117,30 +117,6 @@ function Player:update(dt)
end
self.frameTimer:update(dt)
-
- -- player enters door
- -- for _, door in pairs(G.currentRoom.doors) do
- -- local entersDoor = door.body:collide(self.body, door.x, door.y, self.x, self.y) and
- -- G.currentRoom.isCleared
- -- if door ~= false and entersDoor then
- -- map.switchRoom(door.to)
-
- -- -- update player position after entering a new room
- -- local doorH, doorW, playerR = door.body.h, door.body.w, self.body.r
- -- local roomX, roomY, roomW, roomH = G.currentRoom:getX(), G.currentRoom:getY(), G.currentRoom:getWidth(), G.currentRoom:getHeight()
- -- if door.location == Direction.LEFT then
- -- self:setX(roomX + roomW - playerR - doorW)
- -- elseif door.location == Direction.RIGHT then
- -- self:setX(roomX + playerR + doorW)
- -- elseif door.location == Direction.TOP then
- -- self:setY(roomY + roomH - playerR - doorH)
- -- elseif door.location == Direction.BOTTOM then
- -- self:setY(roomY + playerR + doorH)
- -- end
-
- -- break
- -- end
- -- end
end
return Player