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path: root/objects/Player.lua
AgeCommit message (Expand)Author
2025-03-16refactor: clearer initialization codeEltrac
2025-03-16fix: next bullet index issues when lose or gain heartEltrac
2025-03-16feat(controller): easier bullet managementEltrac
2025-03-14feat: purple heart can now bounceEltrac
2025-03-14refactor: clearer structure of config globalEltrac
2025-03-14feat: player gets knocked back getting hit by enemyEltrac
2025-03-14feat: dynamic punch damageEltrac
2025-03-14chore: remove unused logicEltrac
2025-03-13fix: knockback does not work due to velocity overwritingEltrac
2025-03-13feat: player now can click right to punch mobsEltrac
2025-03-13feat(audio): "gets hit" soundEltrac
2025-03-13feat(audio): play warning sound when health is lowEltrac
2025-03-13refactor: remove body objectEltrac
2025-03-13chore: remove unused methodEltrac
2025-03-13refactor: move room switch trigger to door contactEltrac
2025-03-12feat(audio): special sound for shiny heartsEltrac
2025-03-12feat(audio): play projectile sound when player shootsEltrac
2025-03-12fix: bullet collide with player itselfEltrac
2025-03-12chore: better onContact hook when dealing collisionsEltrac
2025-03-12refactor: clearer player-related module divisionEltrac
2025-03-11refactor: implement physics engineEltrac
2025-03-11refactor: move speed up function to Player object moduleEltrac
2025-03-11feat: add sticky heartEltrac
2025-03-04perf: localize all objects moduleEltrac
2025-03-04refactor: make Body object localEltrac
2025-03-04fix: big heart after effects shooting at wrong directionsEltrac
2025-02-28fix: player moving animationEltrac
2025-02-28fix: incorrectly drawn spritesEltrac
2025-02-27refactor: make player an objectEltrac