diff options
| author | Eltrac <hi@guhub.cn> | 2025-02-27 15:03:31 +0800 |
|---|---|---|
| committer | Eltrac <hi@guhub.cn> | 2025-02-27 15:03:31 +0800 |
| commit | 9800e47436233ee68db23b9a2c40aebaca2705d2 (patch) | |
| tree | 7cd598e7b47470e69bd0cd20336426f250b0b75e /render/draws/objects.lua | |
| parent | c5e55465634c8d5cff6cd5ac705b4b833d928486 (diff) | |
refactor: make player an object
in order to separate player-related game logic and player state management
Diffstat (limited to 'render/draws/objects.lua')
| -rw-r--r-- | render/draws/objects.lua | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/render/draws/objects.lua b/render/draws/objects.lua index 8527da8..07371f6 100644 --- a/render/draws/objects.lua +++ b/render/draws/objects.lua @@ -1,7 +1,7 @@ local draws = {} function draws.player() - if player.isShielded() then + if G.player:isShielded() then love.graphics.setColor(0.4,0.4,0.4) else love.graphics.setColor(1,1,1) |
