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2026-09-17update README.mdmainEltrac
2025-07-20dump: changes from a long time ago which I cannot recallEltrac
2025-03-17chore: add instructions on punchingEltrac
2025-03-17chore: fix dependency issues in some environmentEltrac
2025-03-17chore: increase citrus's health so it won't be killed by broken heartEltrac
2025-03-17docs: credit image sourcesEltrac
2025-03-17chore(i18n): set default language to EnglishEltrac
2025-03-17chore(i18n): translate wave messagesEltrac
2025-03-17feat(controller): use mouse wheel to quickly select next bulletEltrac
2025-03-17chore(balance): adjust some numbersEltrac
2025-03-16docs: mark sound sourcesEltrac
2025-03-16feat(ui): game over screenEltrac
2025-03-16chore: lower initial heart countEltrac
2025-03-16chore(ui): avoid ui element overlapEltrac
- move room name to right bottom corner - allow wrap for ammo bar and avoid overlap with room name
2025-03-16fix: first initial room show no neighbors on minimapEltrac
2025-03-16feat(ui): minimapEltrac
2025-03-16feat(audio): play spring bouncy sound when purple heart hitsEltrac
2025-03-16docs: mark sources for newly added soundEltrac
2025-03-16chore: remove unused hearts and mark hearts with no effectsEltrac
2025-03-16feat: add effect sprite for vertical moving mobsEltrac
also allow multiple effect sprites to be drawn on one mob
2025-03-16feat(audio): play fart sound when shooting brown heartEltrac
2025-03-16feat: gift heart now gives a random heart to playerEltrac
2025-03-16feat: spawn random hearts in the first initial roomEltrac
2025-03-16fix: avoid insert non-heart sprite into heartTypes variableEltrac
2025-03-16refactor: clearer initialization codeEltrac
2025-03-16fix: next bullet index out of boundsEltrac
2025-03-16feat(controller): press ctrl + q/e to quickly move current bullet indexEltrac
2025-03-16fix(ui): misplaced charging indicatorEltrac
2025-03-16fix: next bullet index issues when lose or gain heartEltrac
2025-03-16feat(controller): use number key to specifically set next bullet indexEltrac
2025-03-16feat(controller): easier bullet managementEltrac
old approach: press number keys to put specific heart to the end of the line new approach: press Q or E to move the next bullet index
2025-03-16fix: occasional error occurring when continuing mapEltrac
2025-03-15fix: player cannot enter a newly spawned doorEltrac
2025-03-15chore: remove useless codeEltrac
2025-03-15chore: remove unused codeEltrac
2025-03-15fix: unexpected body retention and related issuesEltrac
2025-03-14chore: library room with more readers :)Eltrac
2025-03-14fix: alive shots stay still after leaving roomEltrac
2025-03-14fix: loot cannot be picked after leaving roomEltrac
2025-03-14fix: bouncy heart drops broken heart in wrong locationEltrac
2025-03-14chore: larger punch rangeEltrac
2025-03-14feat: purple heart now bounce at a diagonal directionEltrac
2025-03-14feat: purple heart can now bounceEltrac
2025-03-14fix: speaker still speaks old text on regenerationEltrac
2025-03-14feat: music do not change when going back to an empty roomEltrac
2025-03-14feat: add some waves to Tank Party roomEltrac
2025-03-14feat: broken heart deals less damage but with AOEEltrac
2025-03-14refactor: clearer structure of config globalEltrac
2025-03-14feat: player gets knocked back getting hit by enemyEltrac
2025-03-14feat: delay each mob spawn in one waveEltrac