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export default class Shadow {
zIndex = '1000'
isOpen = false
/**
* ============
* Constructors
* ============
*/
constructor(image) {
this.create(image);
this.calculateStartsAndFinals();
return this;
}
create(image) {
// create shadow image
const shadowImage = document.createElement('img');
shadowImage.src = image.src;
shadowImage.id = `libra-shadow-${image.id}`;
shadowImage.classList.add('libra-shadow');
// style and position shadow image
shadowImage.style.top = image.offsetTop;
shadowImage.style.left = image.offsetLeft;
shadowImage.style.width = image.offsetWidth;
shadowImage.style.height = image.offsetHeight;
shadowImage.style.zIndex = this.zIndex;
document.body.appendChild(shadowImage);
this.element = shadowImage;
}
calculateStartsAndFinals() {
// get starting state
const s = {
top: this.element.offsetTop,
left: this.element.offsetLeft,
width: this.element.offsetWidth,
height: this.element.offsetHeight
}
const f = {};
const margin = 50;
// calculate final size
const nw = this.element.naturalWidth;
const nh = this.element.naturalHeight;
const ratio = nw / nh;
const ww = window.innerWidth - margin*2;
const wh = window.innerHeight - margin*2;
f.width = Math.min(nw, ww);
f.height = f.width / ratio;
if (f.height >= wh) {
f.height = wh;
f.width = f.height * ratio;
}
// calculate final position
f.left = (ww - f.width) / 2 + margin;
f.top = (wh - f.height) / 2 + margin;
this.finalState = f;
this.startingState = s;
}
/**
* ============
* Actions
* ============
*/
open() {
this.isOpen = true;
this.animate(this.startingState, this.finalState)
}
close() {
this.isOpen = false;
this.element.style.transform = `matrix(1, 0, 0, 1, 0, 0)`;
setTimeout(() => {
this.destroyItself();
}, 300);
}
animate(starts, finals) {
// Calculate scaling factors based on width and height interpolation
const scaleX = finals.width / starts.width;
const scaleY = finals.height / starts.height;
// Calculate the center of the starting and final positions
const startCenterX = starts.left + starts.width / 2;
const startCenterY = starts.top + starts.height / 2;
const finalCenterX = finals.left + finals.width / 2;
const finalCenterY = finals.top + finals.height / 2;
const translateX = finalCenterX - startCenterX;
const translateY = finalCenterY - startCenterY;
// Apply the transform with matrix (scale + translate)
this.element.style.transform = `matrix(${scaleX}, 0, 0, ${scaleY}, ${translateX}, ${translateY})`;
}
placeItself() {
document.body.appendChild(this.element);
}
destroyItself() {
if (!document.body.contains(this.element)) return;
document.body.removeChild(this.element);
}
}
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