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path: root/data/bulletData.lua
AgeCommit message (Expand)Author
2025-03-17chore(balance): adjust some numbersEltrac
2025-03-16feat(audio): play spring bouncy sound when purple heart hitsEltrac
2025-03-16feat(audio): play fart sound when shooting brown heartEltrac
2025-03-16feat: gift heart now gives a random heart to playerEltrac
2025-03-14feat: purple heart can now bounceEltrac
2025-03-14feat: broken heart deals less damage but with AOEEltrac
2025-03-14feat: big heart behavior changeEltrac
2025-03-12feat(audio): special sound for shiny heartsEltrac
2025-03-12fix: bullet collide with player itselfEltrac
2025-03-11chore: tidy up dependencies and clean codeEltrac
2025-03-11refactor: move speed up function to Player object moduleEltrac
2025-03-11feat: add sticky heartEltrac
2025-03-06chore: red heart cause more damageEltrac
2025-03-04refactor: make data tables localEltrac
2025-03-04fix: big heart after effects shooting at wrong directionsEltrac
2025-03-03fix: big heart cannot split into 4 sometimesEltrac
2025-03-03feat: librarian heart make enemies move like librarianEltrac
2025-02-27feat: big heart now split in two random waysEltrac
2025-02-25feat: implement damage systemEltrac
2025-02-25feat: shiny hearts speed up player and stun enemies within rangeEltrac
2025-02-25feat: big heart split into 4 red heart after hitEltrac
2025-02-25feat: callbacks for bullet effectsEltrac