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A top-down rouge-like shooter game demo.
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enemyData.lua
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Author
2025-03-17
chore: increase citrus's health so it won't be killed by broken heart
Eltrac
2025-03-17
chore(balance): adjust some numbers
Eltrac
2025-03-14
chore: adjust mob arguments
Eltrac
2025-03-14
fix: unexpected pokob animation frames
Eltrac
2025-03-13
feat(audio): add background music for some rooms
Eltrac
2025-03-13
feat: pokob now will only drop broken heart if the shot was not broken
Eltrac
2025-03-13
feat: pokobs drop a broken heart when a bullet hits them
Eltrac
2025-03-13
feat: add pokob
Eltrac
2025-03-11
feat: add sticky heart
Eltrac
2025-03-06
feat: replace enemy "fairy" with new sprite "citrus-litulon"
Eltrac
2025-03-04
perf: localize all objects module
Eltrac
2025-03-04
refactor: make data tables local
Eltrac
2025-03-03
feat: librarian moves fast vertically
Eltrac
2025-03-03
feat: new enemy librarian + green heart
Eltrac
2025-02-28
feat: enemy walking animation
Eltrac
2025-02-28
feat: replace "gorilla" with "spiger"
Eltrac
2025-02-28
fix: incorrectly drawn sprites
Eltrac
2025-02-27
feat: add lancer's sprite
Eltrac
2025-02-25
feat: implement damage system
Eltrac
2025-02-19
refactor: organize project structure
Eltrac