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heart-hunter
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A top-down rouge-like shooter game demo.
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render
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draws
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background.lua
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Commit message (
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Author
2025-03-13
refactor: a general function to draw rectangles
Eltrac
2025-03-13
refactor: move room switch trigger to door contact
Eltrac
2025-03-11
refactor: implement physics engine
Eltrac
2025-03-11
refactor: maintain all objects in room object
Eltrac
2025-03-09
fix: unrendered and undetected doors due to iterator issues
Eltrac
2025-03-08
feat: welcome text and notification when map's changed
Eltrac
2025-02-21
style: different color for obstacles
Eltrac
2025-02-21
fix: incorrect collison detection /w player and obstacles
Eltrac
2025-02-21
fix: drawing doors at wrong location
Eltrac
2025-02-20
feat: place obstacles in rooms
Eltrac
2025-02-20
refactor: use Body object
Eltrac
2025-02-18
refactor: use Door object to handle room entrance and exits
Eltrac
2025-02-18
refactor: cleaner code drawing doors
Eltrac
2025-02-16
chore: restrict player movement within room
Eltrac
2025-02-16
refactor: add room arguments getter
Eltrac
2025-02-16
feat(render): draw rooms and doors
Eltrac
2025-02-16
refactor: organize draw functions
Eltrac