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path: root/utils/utils.lua
AgeCommit message (Expand)Author
2025-03-13feat: player now can click right to punch mobsEltrac
2025-03-13refactor: read object list as a utility functionEltrac
2025-03-13fix: shots do not die in contact with wallsEltrac
2025-03-13refactor: move room switch trigger to door contactEltrac
2025-03-12chore: better onContact hook when dealing collisionsEltrac
2025-03-11refactor: add walls as world bodyEltrac
2025-03-11refactor: maintain all objects in room objectEltrac
2025-03-09Revert "feat: remove door back when entering a new map"Eltrac
2025-03-09feat: remove door back when entering a new mapEltrac
2025-03-07fix: some rooms are not accessible due to door misplacementEltrac
2025-03-04perf: localize all objects moduleEltrac
2025-03-04refactor: rewrite map generationEltrac
2025-03-04refactor: simplify room generation functionEltrac
2025-02-25feat: shiny hearts speed up player and stun enemies within rangeEltrac
2025-02-23fix: some rooms spawns with no enemiesEltrac
2025-02-22refactor: reuse isBlocked() functionEltrac
2025-02-21fix: incorrect collison detection /w player and obstaclesEltrac
2025-02-20feat: place obstacles in roomsEltrac
2025-02-20refactor: use Body objectEltrac
2025-02-19refactor: organize project structureEltrac
2025-02-19fix: screen darkens when player is shieldedEltrac
2025-02-18style: remove commentEltrac
2025-02-18feat: entering new roomsEltrac
2025-02-16feat: detect obstacles for bulletsEltrac
2025-02-16refactor: encapsulate obstacle-detection as a util functionEltrac
2025-02-16refactor: project structureEltrac